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saw this on /v/ earlier about gen 1. Never heard this before but it's 10/10
>The best part is how it was supposed to be cheerful and happy, but being on Game Boy, with lowres graphics, chiptune music, and desolate cities, it felt dark, sinister and depressive. This completely incidental mood is largely responsible for its success, and some of the earliest memes on which the series still sail.
>It also had a perfect rooster of Pokemons, large enough to make them collectable, small enough to make a decently balanced game on which the average player can focus over the course of a single playthrough. The gameplay was straightforward and accessible too, anyone could pick it up and play, it didn't feel like you had to be an expert in Pokemon to play it, just an ordinary kid who likes video games. Sequels just added too many Pokemons to the point of silliness that weren't as good as the originals, and too many new mechanics for its own good while bringing no new major feature to a reused concept that already felt old. And they made the mood more cheerful, killing the unlikely charm of the original. Proof is, while countless people played the originals and remember them dearly, few of them continued to play the sequels.
>The original isn't even in line with the anime, or any other material at the time. It's like a game that came from a separate timeline where Pokemon games are creepy and people play them alone at night under their covers. A timeline where Game Boys with backlit screens are widespread apparently.
This is blowing my mind. Any other oldfags here felt the same?