>Do you sometimes deny ideas from your team ?Yeah a part of the team would like to make more scary pokemon but that's not the spirit of pokémon !"
>How do you explain the success of Pokemon for more than 20 years ?We've always tried to make accessible games in which it is easy to understand what is needed to be done. I liked shoot them up a long time ago.
But they became more and more complex over the years and lots of players have shifted away from the genre. I think that it's a pity.
That's what I want to avoid with Pokémon. I still want to be here in 5 or 10 years. And for that we need to make accessible and comprehensive games. Our goal, our philosophy is to offer gameplay that makes people happy.
https://www.20minutes.fr/arts-stars/culture/2372407-20181115-let-go-pikachuevoli-pris-meilleur-jeux-pokemon-affirme-junichi-masudait's over lads