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I'm bored, moveset time
>Sp. Atk Ranged Support
>Evolves at Level 4
>Ability: Cursed Body. When this Pokemon falls below half health, the last enemy to damage it gets all of their stats debuffed by 10%. 30s CD
>Move 1: Aromatic Mist
Slightly heals an ally and the user, as well as boosting their Defenses for 3s. 7s CD
>Upgrades into either Strength Sap or Teatime
>Strength Sap
Ranged move that slightly damages a foe, lowers their Atk and Sp.Atk by 10%, and heals Polteageist for a flat 10% of it's HP. A max of 3 uses can be stored for this move, and the debuff stacks. 8s CD
>Teatime
Heals all surrounding allies and boost their defensive stats by 10% for 5s. Any Berries eaten during this time will also be 2X as effective. 7s CD
>Move 2: Curse
The user loses 30% of it's HP, places a curse on the foe that lowers their stats by 20%, and places tick damage no them for 5s.10s CD
>Upgrades: Memento and Imprison
>Memento
Upon activation the user links itself to a foe for 10s. When linked, this Pokemon's autos become shadowy blobs sent across the chain to the ensnared enemy. Each of these blobs chunks the user for 15% of it's HP, but the foe being hit will take slight damage and have every stat lowered by 20% for 2s. The chain's range is long, but broken if the two mons move too far away from each other. This Pokemon can use it's other move while doing this. CD of 10s, only starting after it's deactivation.
>Imprison
The Pokemon places a mysterious spell on an enemy. The Pokemon loses 20% of it's HP, but the enemy is locked out of using either of it's abilities or it's Unite move for 8s. 15s CD
>Unite Move: That's the Tea
Sets up a large radius around it that moves with it and lasts 10s. Enemies in it slowly loses HP and has their movement decreased by 20%. Polteageist can press the Unite button again to sacrifice 10% of it's health to give any ally in radius (one at a time) some of it's tea, which heals them 20% of their HP and boosts all of their stats by 5% for 5s
thoughts?