>>43086874Absolutely fantastic. Doubles brings much more strategic potential to the table for both you and the AI. Part of why Orre's games had such unique battle flow revolved around how you had to respect the existence of Shadow Pokemon on the field if you desired them and without doubles as the key format, that identity wouldn't exist. It also places incentive on individual growth within a team without going full square-block-through-circle-hole levels of retarded by stapling an EXP share to your character and removing the "off" switch, thus returning that very item to form. Difficulty expands exponentially in the case of more difficult in-game encounters very naturally since there have been so many new abilities, moves and effects added to the games since Gen III that only function in such a format.