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Digimon barely gets any game and each one is so complete different to the other, and even when they find the right formula they just ditch it out for another formula. Resulting in two good games in decades
There is only 2 monster hunter stories
Youkai watch are good but wont get western releases or when they release on the west next title is already outside in Japan
Persona are common but ditches all the flavor for fashion
Megatens are still good but just one each decade comes out
Souls hacker another 1 in a decade title
Raidou Kuzunoha series ditched
Yugioh is just card games
Medabots games have become better and better but not localization made the franchise die. Then they release a phone game that is ultimate shit
This proves the truth people claim "quality > quantity" but thats just a lie, what people wants is quantity, a game that sucks but you get regulary succeeds while games that are better but that release very ocasionally no one gives a fuck