>>55468306When I was first trying to think of the region's themes it related to forest lifecycles and decay. Later after developing the map I noticed it kinda looked like some kind of cartoon skull face with the T10 and T14 towns being like eyes and the path from R6 to R11 looking like a big, frowny mouth, so I thought I'd keep trying to lean into that more. I don't really have a comprehensive lore or mythos for the region yet, but if I was going to keep working with those themes I thought the Life and Death legendaries would be appropriate enough.
God, I still need to figure out a bad guy team.