>>44326290>Grapple>Type: Fighting>Contact / Status> PP: 25 / Accuracy: 100Effect: User goes last. Target is unable to use a move or switch out next turn.
>Choke Hold>Type: Fighting>Contact / Physical Attack> PP: 5 / Accuracy: 100> Damage: 80Effect: Always goes first. Target is now asleep. Fails if user did not use Grapple last turn.
>Spinning Piledriver>Type: Fighting>Contact / Physical Attack> PP: 5 / Accuracy: 100> Damage: 120Effect: Always goes first. Target is now confused. Fails if user did not use Grapple last turn.
>Choke Hold>Type: Fighting>Contact / Physical Attack> PP: 5 / Accuracy: 100> Damage: 160Effect: Always goes first. 30% chance to inflict paralysis. Fails if user did not use Grapple last turn.
All Machop line exclusive.