>>54717978>>54719783>Being this denseThe problems that came with SV are only intensified versions of the ones in SWSH:
>Confusing and barely working raid systemWhich was slightly improved in SV, since now there's no retarded dynamaxing mechanic anymore.
>Set turn removalAn obvious escalation to the forced EXP in SWSH, which everybody complained more about since it was an actual game-changing thing.
>Moves gone or nerfedThat started with SWSH and will continue BECAUSE of SWSH as well.
>Picnic replacing CampWhich is a good thing if you have half a brain, given that the daycare is now gone and Camp was useless for anything else that wasn't stupid curry.
SV has an actual overworld map that isn't completely linear or unapologetically horrible to look at, there's no retarded Wild Area, and all of those complains about powercreep should be directed at SWSH first and foremost.
Dexcut began in SWSH, it's the same generation that gave us Zacian and there were no redeeming qualities to the graphics and map design. It all began with SWSh, it's unbelievable that people will defend this game just because of a couple of good character designs, compared to the pile of hot garbage present in BOTH SV and SWSH. There's a reason /vp/ hasn't been the same ever since the day this shit launched.