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>Most of their attacking moves are physical
>Iron Fist and Reckless affect only physical moves
>Sp.Atk stats are either tied with or are anywhere between 10-23 points lower than their Attack stats, the former stats of which are all at 100 or higher
Okay but why though? Was it initially to compensate for Gen 3's Physical/Special split tied to types? For Gens 4 and 5, was it to shill Blast Burn after giving each move a proper Physical/Special categorization? If they insist on buffing/nerfing stats as little as possible in-between generations, what exactly is stopping them from doing something such as giving Blast Burn (and Frenzy Plant/Hydro Cannon) the Tera Blast treatment of calculating off of the higher attacking stat?