>>42998517>balance changes such as starters having vastly improved movesets (pic related)>Riolu, Lucario, and crossgen evos added (e.g. Gallade and Sylveon)>extra mechanics from later games like being able to push mons and having AI be slightly less retarded>IQ system changed to Rare Qualities>New Items, such as a consumable that activates Mega Evolution>Makuhita Dojo was revamped>Friend areas changed to mainly just be menus, overall it's seen as a good sacrifice for QoL>Online can be used for quick rescue missions instead of just passwords, plus you can Self Rescue with other team members>loads of QoL shit like switching the leader on the fly mid dungeon and treasure boxes open automatically at the end of a dungeonthere's other stuff but I'm forgetting it