>>37522707The game looks fucking nice, man. And it runs at a beautiful native 720p on portable mode with 5-7 hours battery life (not to mention native 1080p on docked mode). The last thing I want is another optimization tranwreck like Xenoblade 2, wherein it's ambitious material systems and dense, high texture res environmental details only functioned to sully the overall image with frequent drops to sub-400p resolution. Remember, we are working within the confines of an extremely underpowered piece of hardware (aka the Switch). Graphical expectations need to be kept in check unless you want a gross, blurry mess with constant dips under 20 fps. Only things that should change from a visual perspective (imho) are:
>Camera angle (should be fully controllable this time around)>Chibi body proportions >Blocky terrain environmental structure>Lime green grass