>>22497064Hi Numel, MS Paint guy here. I have a few tweaks for the route that I think you might find useful.
Part of the problem with the route currently is that a LOT of the grass is quite avoidable, and therefore redundant.
I've added an area on the northwest section that would contain an item - this forces the player to go through the grass in that area and makes use of it.
I've also indented the roadway/ledges so it's less linear.
What do you guys think?