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Poni Canyon was the only real Dungeon in the game
Some trials are throw aways that barely do shit, Lana's should've been the entire area not just specifically the Totem.
The totem battles were great but Totem Vikavolt was retarded making it a physical attacker.
Expshare all shouldn't be %50, the game was built for expshare but you will still find yourself Overleveled, and if you play without it the difficulty spikes will force you to grind
Somebody forgot level capping, Hapu's levels were fine, but dropping Totem Kommo-o to 45 was dumb
Other than that the game was fine, the main adventure was also fantastic. I like the fact that Hau's Ula Ula Battle was an actual spike and kicked my ass wth his Raichu
Also telling you which patch of grass you can find Pokémon was neat
Some people say it's linear but the presentation of the game makes me not give a shit, it was very well done
The game was clearly rushed yet it did a much better job than ORAS and XY