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>thinking about how BDSP is made on Unity
>Unity is seen as a joke and commonly associated with cheaply-made games, confirming the low-quality of the remakes
>It ran flawlessly on emulators before release
>It could actually unlock the framerate without speeding up the animations and game logic
>It was the best optimized Pokémon game since BW
>Legends Arceus still uses the same in-house engine as Let's Go and SwSh
>It's filled with crashes and optimization issues which will take months to fix
>tfw