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Nature Mints were never a necessity outside of Legendary shit because they can't be bred for arbitrary gamebreaking reasons. Even then soft resetting to catch the right nature for your legendary should be a part of the challenge. But I guess they added them because raidshit is in conflict with that fun where you can only fight these fuckers once
As for IVs they were objectively never good. They were a bad miscalculation to make "unique" Pokemon because prior attempts weren't significant enough of a detail to be noticeable. They added the blurb of where you caught a Pokemon as a part of their bio permanently. Their nicknames are permanent too... Because they are, okay? They gave up on gender differences because they had no good ideas on how to differentiate most Pokemon without just gutting their designs
A lot of these features are leftovers of a game engine reset from 20+ years ago that only got kept because of the quick release schedule of the games. If Pokemon games took a proper amount of time to release, actually 3-4 years instead of halving the teams to make remakes, then the franchise would've seen more significant leaps than it currently has
Honestly it's over now thanks to Dexit. Team building is not fun anymore because every dex will have the same handful of pop mons and an even shittier batch of baby's first maya model new mons. The feeling of making a Pokemon your own is really only possible in games like GO because the mainline games have been languishing in the same puke puddle they've started to convulse in since going 3D. Pokemon desperately needs a break to rethink itself