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I tried editing the top part of Route 111 and made it to be a separate map so it can have wild encounters but some technical difficulties occurred. For one the desert debris occurs when I enter the map entirely and not just the desert itself sometimes. The biggest is that the map goes haywire sometimes and I think it all has to do with when Mirage Tower disappears.
From what I came across by coincidence when Mirage Tower disappears a new map called unknown map CL:392 is actually loaded but only contains the map file while everything from the normal map (events, wild pokemon, header) is still loaded on top of it. So since I changed the normal map the replacement doesn't detect it. I would change the unknown map too to match the normal one but I don't know how it responds when making a connection because I don't know how it was programmed.
Any info or documents to look into this stuff or am I screwed? If nothing works the only thing left I can see will work is change the dimensions of the unknown map to match the desert half on the left.