>>17042343>Hexcalibur's Attack was sharply raised!Weepinbell makes one last hopping sprint to take Hexcalibur down with a Knock Off. Ramos knows by now from observing your skills that it's all over for Weepinbell as far as the battle goes, but that doesn't mean he can't at least try to get one more hit in.
And god, does he have the heart that wants to do it.
"Weep, weep, WEEEEEEEEEEEEEEP!"
The flycatcher strikes, but fails to knock an item off of Hexcalibur, "FOOL! I know now not to carry War & Peace with me during my battling escapades, your attempt at nicking double power fails, just as you do! Calem, what shall my finisher be? How about a Sacred Sword?"
"On a Poison-type? Let's not. Use Night Slash!"
"I shall, but only because Ancient Proverb #9002011: Slash pear-shaped plants with dignity, calls for it! YAAAAAAAAAAAH!" in retaliation for the Knock Off, Hexcalibur slashes Weepinbell with a Night Slash that ends his day so fast that he doesn't even have the time to yelp out his own name in agony.
>A critical hit!Combined with Swords Dance, this is deadly as shit, and practically unavoidable for a gimmicky dwarf like Weepinbell. He is once again tossed into the air, before landing in front of Ramos like a squashed fruit, swirls in his eyes.
"Weeeeeep....beellll...."
"Hnn....Ya did great Weepinbell! Yeh've darn well improved since yeh last few battles, and that Sludge Bomb and Knock Off sure as heck musta did a ton 'o damage, yeh've shown yeh stuff, come on back now!"
Ramos recalls Weepinbell, "Shucks, didn't even get to make use of 'm Sunny Day strategy, but eh well! Can't win 'em all, I guess. The same goes for yeh, whippersnapper! You're not winnin' against 'm next sprout, sonny!"
>Keep Hexcalibur in?A) He's good to go.
B) Switch out!