>>12604436Remember that he can be more than just one of these concepts
>Fortune tellerHe travels through the region with his Fantasmare-driven wagon (like pic related) and gives tips/visions to the player of the future (you meet him in many towns, cities and major locations), the method you get those tips from him is undecided.
His Signature Pokémon are Vultergyst-line
They could be:
Battles
Money
Riddles
Puzzles
>Reccuring ConmanSells fossils, relics that become Seddirot/Grolem, bitter herbs, rare items, etc
>Trick MasterWorks as trick master in RSE, except the "trick house" is his wagon. You get to do this in several towns and by the end of each you get a prize.
> Leader of Team _____ acting as a con man to keep a close eye on his subordinates.>Champion>One of the Magnificent EightSince we have a lot of reoccurring NPCs, I thought we should bring back the Magnificent Seven idea. The idea encompassed you recruiting up to seven reoccurring trainers who would aid you in taking down the evil team. In doing so, it would add size to the enemy team and increase the scope of what exactly was happening in the region.
Of our current ideas, I propose we make the following NPCs part of this posse:
Calcifer Fortunei
Muddy Buddy/Sandra (non-E4 member)
Moth mask girl
Psychic Buddy
Tessa/Beats (same as ground-E4)
Kusco/Samurai Bug Leader (whoever loses, etc)
One of the fighting/psychic duos.
Pokéman
Calcifer would be the only one you must "obtain" and the others can be ignored if you wish to face more grunts. The idea is the more people you recruit, the fewer grunts you have to fight in the final showdown. They would also help you throughout the game as they are going on their pokemon journey at the same time as you.
Continuing in other post