>>32764405To be fair, I didn't see any across-the-stage-lasers or giant beams in those battles. Just arrows at different angles and a few trap-type moves. Looks like stage control is important for Decidueye to get in. It looks pretty slippery with all those dashes and disappearances, plus the aerial attacks. I like that it's got variety in the moveset: a mix of spectral trickery, close combat, and actual bird-like movements rather than just all arrows all the time.