>>33693693>Fantasy Life tier trainer customization>Expansive variety of clothes to choose from, ranging from bikinis to winter clothes and everything in between. Full evil team clothing items available as well as other NPCs. More unisex items, so girls can wear hoodies and stuff.>Main character is canonically seventeen.>Main character doesn't have a stupid smile all the time like the S&M MCs did.>Challenge Mode available from the beginning.>Two save slots.>An actually good, engaging story.>Large region to explore with lots of hidden Easter eggs and optional side-quests. Maybe even two regions.>No handholding. You just get your Starter and off you go.>Skippable cut-scenes.>No annoying "friends"/rival constantly showing up to stroke your ego.>An interesting cast of characters.>Large Pokedex, decent mix of old and new Pokemon. Mainly new ones, though.>Non-linear region. You can challenge the gyms/do the trials in any order you want.>EXP share returns as a held item.>Challenging battles. Important opponents have a team of 6 that are IV and EV trained with optimal movesets, Natures and held Items. Getting your shit pushed in at any time is a real possibility.>Ride Pokemon return, with the Riding suit able to be customized or removed altogether.>Well-designed dungeons that actually make you breathe a sigh of relief when you make it out the other side.>Dating sim elements for certain characters.>PSS returns.>Contests return with the old mechanics.>Wide array of Ribbons you can collect across the Region for Ribbonfags.>Battle Frontier returns with even more facilities. You can also recruit trainers there like in the Battle Tree.>Jam-packed post game that adds hundreds of hours of content.>Pokemon now learn moves they should've been able to all along. Eg. Snorlax gets Slack Off.>Guzma returns just 'cause I love him. I'm probably forgetting a ton of stuff, but this is a good start for what would make the games good to me.