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pic is from the experimental server showing some worldgen (Distant Horizons seems to work well provided I wasn't creative-flying too much)
In regards to IVs, because we're running the latest snapshots for Cobblemon, we don't have the luxury of some of the add on content for this test server that other instances in the past might have featured. I have no special control over the IVs of wild spawns (yet) and there are no Bottle Caps. You'll have to rawdag it for a while if competitive IVs are really important to you while we're testing things. Let's proceed under the assumption the primary reason for the test server is working out potential longterm viability and just focus on having fun, and we'll introduce the new content and QoL fixes as a trickle as we work out the kinks.
That means we'll get to play around with the new fishing mechanics, shiny hunting, and Pokedex stuff that the snapshots are working out and feel out any potential bugs or issues.
I'm open to adding in additional content packs if there's sufficient murmur about them here but we'll work up to it.