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>Item Lock
no manually-used items in battle
>Littlecup
cannot use evolved mons, including mons that don't evolve
>Monotype
all mons used must have a mutual typing
>Pokemon Trainer Challenge
entirely new team after ever gym battle
>Premier Challenge
only Premier-Ball captured mons can be used to battle.
>Nuzlocke
perma-death
one Mon per route
limiting a single mon per area is always linked to Nuzlocke, so I can't think of what I would call it name-wise. whether you call them by these or not isn't of my concern, I just want to know one thing-
>give me more Challenge ideas