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>we could had an artstyle jump that lead the games to look like early seasons of the anime
>instead we get a generic 3d rendition of the 2d artstyle
>we could've had some attempt to build upon the combat in a meaningful way
>instead we get generational gimmicks that are so lackluster GF is desperate to throw them away after a gen
>we could've had an actual focus on the catching element of pokemon, giving players more meaningful decisions beyond "hope RNG spawns the pokemon you want, then hope RNG lets you catch the pokemon"
>instead we get easily exploited raids that completely negate any meaningful hunting and somehow dull down catching even further
a-at least they're trying to make pokemon more personable with amie and camps, r-right?