>>48341942>Just protecting him is enoughProtecting just becomes a war of attrition where you just can't win.
>Winning team protects Zapdos, gets whittled down by enemy team that has a lower respawn time>anyone on defending side dies is smacked with a 25-35 second spawn timer>enemies get boosted levels because of any killed teammate, immediately turning the tideThe catchup mechanics in this game are fucking retarded.
If you are winning as a level 14 against a bunch of level 11's, but then die because fuck you, those people are suddenly 13 or 14 instantly, and are now on par with your team.
On top of that, taking Zapdos? That's 50 points to everyone who is alive at the time.
On top of THAT, instant dunks. Not even increased dunk rate, just, dunk it in for immediate rewards.
On top of even THAT, double points for the last 2 minutes.
It only fucking matters at the end of the game.