>>43434094Got the models set up, Arcanine's hair looks off outside of the usual game engines but it shouldn't be too big of an issue. I'll get to posing tomorrow.
>>43436073Hmm, I'd say you could try to make the "inner" outline of the hair have a hard edge instead, it's a pretty big change but it usually has cleaner results. Don't really use Blender, but I checked out a tutorial to see how to do it in Blender and all you gotta do is select the edges you want to make sharp, CTRL + E (or right click I think) and click on "Mark Sharp", not sure that's the kind of results you're looking for but I hope I helped in some way!