So this is a thing called Pokemon Tabletop United, its pretty much DnD but better because pokemon.
http://forums.pokemontabletop.com/forum/3848682/ This is the forum, its got all the documents and info and other shit you need pinned at the top.
>But OP, what can I do with PTU?You can do this:
>Purrloin>Level: 10>Nature: Jolly (+2 Speed, -2 SpAtkAbility: Limber
>Held Item: Speed Stat Booster: Crafted with Shards, it makes the default Combat Stage of the chosen stat +1>HP: Base:4+3 Actual: 41>Attack: Base: 5+5>Def: Base 4+0>SpAtk: Base 3+0>SpDef: Base 4+0>Speed: Base 9+12Combat stages are changed to be a percentage boost of +20% per stage up to 6, or -10% per stage down to -6 Meaning that Purrloin gets +20% Speed, changing it to 25
Accuracy is rolled on a d20, needing to be 1 or more higher than the base move accuracy+ the defending pokemon's Evasion. There are 3 Evasion stats, Physical, Special and Any, determined by the Defense, Special Defense and Speed stat respectively. For every 5 points in one of these stats, you get 1 evasion, up to 6. For each point of Phys or Special Evasion, moves of the appropriate category must roll 1 higher on the accuracy check, while Any evasion applies to all moves with an accuracy check. Stuff like Swift or Thunder Wave always hit unless the target is Immune.
>Why did you explain that?The purrloin has 25 speed, meaning it has +5 Evasion to every move that has an Accuracy Check. Plus, it has the Ability Limber, making it immune to the guaranteed hit of Thunder Wave.
This thing is practically invincible, at only level 10, and it's a perfectly legal thing to do. Combine that with the fact that every pokemon gets 7 moves max, 4 level up, 3 tm or tutor, and it gets really fun.
Keep in mind, this thread is for DISCUSSING Pokemon Tabletop United, not playing/finding games. If you want to do that, go find/make a thread on /tg/