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I'm trying to edit the sprites in emerald to look like FRLG ones using the decomp and the pokeemerald expansion.
Some sprites look fine but others end up looking like pic related.
I've tried editing these files:
src\data\object_events\object_event_graphics_info.h
src\data\object_events\object_event_pic_tables.h
spritesheet_rules.mk
I tried changing the size, width & height of the sprites that show an error but so far nothing. Is there anything of note
that the expansion does different than vanilla pokeemerald when editing sprites?
(I know that May sprite changed from 16x32 to 32x32. I already tried to fix it by editing the files I mentioned above, but so far nothing changed)