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We had an exaggerated version of gems, now they're going to give us an improved wonder launcher.
>charges every time you defeat an opponent
>max 3 charges, you start with one
>doesn't waste a turn when used
>1 charge - mid recovery, remove stat decrease, recover ailments
>2 charges - Full recovery, 1 level single stat increase, recover all team ailments
>3 charges - Full restore, Revive an ally with half health, 3 level single stat increase
Something like that.