>Sweet VeilAs long as this mon's alive, nothing in the party can be put to sleep
>Vital SpiritAttack goes up if a sleep-inducing move is used
>InsomniaVital Spirit but with Sp Attack
>Early BirdUser restores a bit of HP every turn it's still asleep
>>52929488Piggybacking off this, let's just buff every "protects user and allies from..." ability to protect the entire party until the user faints. If that's too broken, have it not activate until the user has switched in.