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Kanto being full of (the same as jotho) trees in the remake kills the symbolism Game Freak was aiming for.
Kanto is detroyed by rapid industrialization while Jotho managed to find a harmonious coexistence between technology and nature.
Maybe it was due to the fact they didn't have enough space inside the cardridge but that's how I interpreted Viridian forest being, well... deforested and why the routes felt empty.
Catching muk in the celadon pond was also a great way to convey that narrative through the gameplay