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The new abilities that end in -ize or -ate are reskins of Pixilate. I increased their BST's to 550, just under the upper limit for a normal mon without a hindering ability. I also kept all of their highest stats the same.
And to explain my logic, autism incoming:
>Umbreon
Poison Heal is a reference to its origin as a Poison-type and its dex entries, and it fits its role as a tank/wall perfectly. Other than that, very little changed.
>Espeon
Magic Guard fits it pretty well flavor-wise, and is good for Life Orb shenanigans. Espeon also changed very little, but I made its Def higher than its Atk because it wasn't gonna be using physical attacks anyway.
>Sylveon
Gave it Aroma Veil and kept its Spe low for potential Trick Rooming. Natural Cure felt redundant with Sparkly Swirl, so I gave it Serene Grace instead.
>Vaporeon
First big change. Switching Def and SpA. Vaporeon is also meant to be a wall, so giving it as much Def as possible is the best route to go. Gave it Storm Drain for doubles support.
>Jolteon
Fundamentally kept it the same, as a fast special attacker, but with Electric Surge to boost its power and Lightning Rod for doubles support. Decided to give it some Atk to surprise special walls.
>Flareon
Turned it into a bulky attacker. Flareon's physical bulk was pathetic before, so I fixed that. I also gave it Fluffy because it obviously fits and lets it be even bulkier on the physical side. And it allows Fluffy/Flash Fire mindgames. It may have been a bit excessive, giving it 100 Def, an ability that boosts Def, and a move with a 100% chance to burn.
>Leafeon
Another bulky attacker. This one is more of a pseudo-Tangrowth, but physical instead of special. Synergizes well with Sappy Seed.
>Glaceon
Fixed its awful speed. Gave it Ice Scales to fix its awful SpD. Gave it Snow Warning for accurate Blizzards and Aurora Veil to help its bulk even more and for support. Despite being the weakest, Glaceon was probably the easiest to buff.