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Convenient Features that would improve the UI or quality of life in Pokemon but we will never get
>Remappble buttons and fully customizable shortcuts (Why press up on the D-pad when you can press Y to fly or press R to fire up the Rod? also play a negative buzz sound instead of reminding us that we can't use the item here in case we mispress a button or accidentally selected the wrong key item)
>Utilize the bottom screen with scrolling apps or quick access menus much like gen 4 and gen 6 instead of forcing the bottom screen to be useless (gen 5 was guilty of this with the C-gear instead of making it a seperate app or screen function instead and now they did it again with gen 7 forcing the pokedex act as the only function)
>Having ultimate drag and drop powers for multiple boxes at once by having zoom function and displaying the boxes in a grid fashion instead of having focus on one at a time
>Auto Run (why didn't this become a staple after HG/SS?)
>Just revamp the entire box system already to allow judging, nickname changing, hidden power checking and happiness check. Also auto sort by type, name, ability or dex number already because organizing a living dex or separating viable 'mon from the junk can take up huge chunks of time. (Also the bank desperately needs these functions since the number of pokemon is too damn high)
>Make the pokeradar from ORAS a damn staple. Chaining is much more tolerable with it and simply planting new exotic pokemon to chain after beating the game (instead of giving us this stupid pokemon radar) is an easy and actual fun way to increase post game by making us go route to route wondering what is new and what we can possibly chain for each location again