>>55614121So you think that traversing the region or even sitting through every animation every turn isn't at all a slog or could be improved for a more streamlined, direct gameplay experience? I don't believe that's cherrypicked. You have so many instances of this in the game that compound the further into areas you go.
>running around the Under>navigating Mt Battle (one mode of the game teleports you to the next area instead of making you walk the whole way, why couldnt they just do that the whole time?)>as mentioned navigating the urban building dungeons and Agate Village>most every pokemon's animations, especially with weather>elevators, any elevatorHell, even in the first few minutes of the game Willie takes 15 seconds just to walk out of the restaraunt to start talking to you. You're telling me all that is cherrypicking and can't have been improved on reasonably? Never mind hindsight or technological limitations, you seem to believe it isn't a problem at all.