Quoted By:
>This was SUCH wasted potential.
>When I first heard about the dex having a rotom in it I thought it was a great concept. A pokemon known for being able to basically posses and control electronics being in your dex and able to talk to you? Sounded like a great idea!
>But then I saw images of what it looked like, and that thing looked like it was a reject from the set of Blue's Clues or some other show intended for infants. Yes, Pokemon is a franchise intended for children, but there is a difference between intended for children but can be enjoyed by all ages like Mario or Zelda, and intended only for infants like Barney the Dinosaur. All the previous Pokedexes at least looked like actual gadgets. Sure they were toyetic in design, that was clearly intentional to sell them as toys, but at least they looked like an actual gadget. This thing did not, it looked like it wanted to get up and sing to me about how I should not talk to strangers or look both ways before crossing the street or how 2+2=4 or something.
>And then it got even worse when you played the game, it would not SHUT. THE. FUCK. UP. repeating things you already know over and over and over, and you could not skip the dialog by going through a loading zone either, because doing so makes it START OVER... and it's functions are basically blocked out while it's talking.
>At least they somehow got it right eventually by re-designing the concept into the rotom phone, but now that begs the question if it's standard now for a smartphone to have a rotom in it then where are these billions of rotoms they put in the phones coming from? And how come all of them are happy to stay in the phone? You see EVERYONE using them, not just trainers. Even the Rotom dex was considered something special that almost nobody else had.