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Ladies and mentlegen, boys and churls: Coming in at a whopping 515 base stat points, may i present to you,
Mega Dunsparce
HP 100->115
ATK 70->85
DEF 70->85
SAT 65->85
SDF 65->80
SPD 45->65
Regal Grace
>Doubles effect chance % then adds a 10% general chance to flinch. Recovers 1/16th max HP per turn.
giving it a mega stone needs to make up for the lost King's Rock or Leftovers, which are the only ways The D is 'viable' in competitive
Standard moveset, plus a modded tri-attack. This thing is hopeless without an ace-in-the-hole.
Celestial Slam
Normal
Special
15 PP
80 BP
90 Acc
> Attacks with three beams of light from its head, then charges the opponent and rams its face into the target, biting down and draining its will to fight.
Dunsparce-specific mega move with a 25%(50%) heal factor thrown in on top of the 5%(10%) chance for each of burn, paralyze, freeze, or toxic and 5%(20%) to flinch. Uses averaged attacks vs averaged defenses.
>ALL the calculations