Following up on
>>28736463Made some more calcs as to the overall strength of each type counting both offense and defense.
Being super effective on something is a +1, being NVE on something is a -1, not affecting something is a -2, resisting something is a +1, being weak against something is a -1, and being immune to something is a +2
Got it ? Here's what we get, assuming that once again I didn't fuck up
Normal : -3
Fighting : -2
Flying : +2
Poison : -1
Ground : +3
Rock : 0
Bug : -4
Ghost : +4
Steel : +8
Fire : +3
Water : +2
Grass : -5
Electric : -1
Psychic : -3
Ice : -3
Dragon : -1
Dark : -2
Fairy : +3
So the best type combination combining offense and defense should be something that picks two between Ground, Ghost, Steel, Fire and Fairy.
I'll look into it more
>inb4 best overall typing is Smogonsword