>>38331908>IlluminateIntimidate, but for Accuracy.
>Run AwayThe Pokemon can always switch, regardless of trapping effects, moves, and Abilities.
>Magma ArmorThe Pokemon is also immune to Water-type moves.
>AnticipationAlso reveals the name of the super effective move.
And two (technically three) I have reservations about, as well as why:
>SteadfastIf the Pokemon would flinch from a damaging move, the damage is also prevented (but it still flinches) before raising Speed.
Negating damage is powerful, but at least in this case it's mostly unreliable.
>Battle/Shell ArmorAlso reduces damage taken from contact moves by 1/8.
I only worry about this one because Mega Slowbro exists.