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burn reduces atk by 30% instead of 50%
fire moves 15-20% burn chance
scald 15-20% burn chance
hazards have a duration, spikes duration renewed with application
sr does 1,5x/2x damage against 2x/4x weak opponents
rapid spin 70 power
prankster only loses priority against dark types, no immunity
ice resists water
fairy no longer resists bug
toxic 100% accuracy when used by poison types, 75% non poison types
recovery moves have lower pp
(ice resist ground)
(ghost resists fairy)
(ghost no longer resists bug)
(hail slows everyone except ice types/increases ice types defence), idk hail needs something
thoughts plx.