>>38197266>Larger areas (even better if open ended) like Route 119, Poni Field, etcBy the look of the map, seems unlikely bar one or two areas.
>numerous double, triple, & rotation battlesFirst trailer showed none of that.
>non-linear segments of the game like Kanto, Johto, & Sinnoh hadUnlikely, especially given GF's track record and the map design.
>massive varied regional dexWe've had it since B2W2, so hopefully we're still in the green.
>greater customization, such as even more control of EVs, and control of IVs, traits, natures, & more fine tuning of stats in generalUnlikely.
>faster paced battlesI don't recall XY and SM being TOO slow, but then again this might be a new engine and this is GF we're talking about here.
>90% of forced """story""" content and dicking around with the side cast is now optionalUnlikely.