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It's Gamefreak's fault for making such a retarded and tedious system in the first place.
Almost no one would care about injecting if the process of getting a competitively viable Pokemon wasn't so ass backwards.
Here's a checklist for minimizing the importance of injecting:
>Online battles automatically bump a Pokemon's virtual IVs to max (Advanced options let you customize this)
>The stats a nature affects can be customized with little to no hassle
>All egg moves are available as tutors
>Hidden abilities can be unlocked with a certain item
>Hidden Power can be changed for a certain in-game fee
>You can swap a Pokemon's ball for any other you have
There, now any Pokemon you catch on a route can easily reach peak performance. No jumping through hoops and performing magic rituals necessary.
I'm sure you'll manage to come up with a complaint no one but a literal autist would actually care about though.