>>45727852resposting
>Dimensional void threatens to meld the two worlds together.>You and your team go in to stop whatever or whoever from opening it.>The gate begins to collapse as you sever the antagonist's bond with the mundane world>In your attempt to escape, the antagonist makes a last-ditch attempt to escape as well.>You get into a tussle and are knocked off.>With no time to escape, you instead trip up and grab the antagonist so he/she doesn't escape either, urging your partner to run.>The void closes, and your partner makes it out.>Ending Credits.mov>Epilogue involves the partner collecting bits of information that gives him/her hope of rescuing you.>Meanwhile, you have to survive Ultra Space with another unfortunate victim.It would be a great way to utilize the protagonist self-sacrifice effect. Can't have a forced tone-diluting resurrection if the character never died in the first place. Epilogue would preferably be expanded in order to show antagonist motivations and expand on mysteries.