>>17133940Finished. I think I'm still a bit too on the mindset of the last request though. Oh well
>>17134604CTRL is your best friend; it makes you move slower. When getting things to the right height, use the physgun to hold onto the bit that's going to be the highest and lower it down to the right place, making sure to right click to hold it in place as you pose everything else; don't worry about getting that bit in the right pose until you have other things supporting it. Alternatively, use the physgun to glue the feet to the ground and grab a bit to raise into position. For truly minute adjustments you're going to have to stay still and move your mouse to get it into position (keep in mind you can use E to rotate things, but each model has boundaries on the joints to keep you from doing exorcist level rotations); your mouse is limited in what directions it can move the ragdoll, though, so a side-on perspective is best. If you have anything involving multiple models, you have a 70% chance of needing to use no collide even if they're not going to be inside of eachother in the final pic, as the ragdolls' hitboxes are seldom exact with their models.
I actually already had the zorua and must've forgotten to add it to the list. Fixed for next time
Anyway,taking a break for lunch