>>41272480>just keep treating solid state memory like RAMHoly shit, I think that’s EXACTLY what’s happening with the wild area online, remember how DK64 needed the Expansion Pak just to be stable? I think online makes the Wild Area so memory intensive that some dumbfuck decided to use the NAND as virtual memory to keep the game from crashing when online instead of fixing the underlying problem, just what kind of retards did this fucking company hire to do the netcode? I fully expect wild area online features to be disabled before the end of the week to minimize damage