>>34106767>first mainline on the Switch>no new PokemonMight as well just burn GF HQ to the ground. If I was dumb enough to go along with it though:
>California/Mexico region>250 Pokemon in the dex with a maximum of five as legendaries>10 regional variants, two for each gen from II to VI>10 megas, three for the Johto starters, three for the Sinnoh starters, 2 Unovan Pokemon, and 2 Kalos Pokemon>return of Triples, Rotation, and Inverse>more Doubles, Triples, Rotation, and Inverse battles in the main game>real focus on making sure that the Pokemon available actually fit with the area (no "Bellossom isn't in Alola" issue)>little to no pandering to Kanto or any of the other regions>gyms brought back but Totems can be fought in the wild>finding and defeating Totems gives you good items, but they are entirely optional>Gyms 3, 4, 5, and 6 can be done in any order and levels are scaled by amount of badges>caves and forests have multiple paths and it's possible to get lost in them>no "save the world" plot>game begins with a bet between you and your rival on who becomes champ first>rival is the type to boast and insult you, but offended when others insult you, a dependable asshole>you and rival stumble on plot on illegal Pokemon smuggling, legendaries might or might not be involved>Interpol and gym leaders actually try to help>postgame is expies of Battle Tower, Battle Factory, and Battle Pyramid>Safari Zone returns in main game and improves as a result of the dissolution of the smuggling ring>postgame also opens up two or three new towns and a Challenger's Cave.>return of PSS>return of contests and secret bases>return of national dex>more clothes for boys and girls, especially the former so they don't get screwed over again>past MC clothes and evil team clothes>more options for battle types in onlineAnd it'll never, ever happen.