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THE WORKLIST!: SO CLOSE I CAN TASTE IT EDITION
TILES: what we still need
>Jukebox: Burial Tower lobby
>Trash pit: Underground Beehive
>recolored viridian gym tiles to bright colors for Freddy
And of course inserting them, everything else is done!
Scripts:
Scripts are being actually scripted by Squeetz, the text is all written out for them except for the two main karma bases, which are waiting on maps.
Maps: Bits, pieces, and a boat
the maps that are still needed to be done are-
>Some Animango Interiors
>Finishing the Beehive Maze/small karma base
>Team Karma Boatbase
>Adding the little hallways from RSE in between the elite four rounds
>Some gym interiors that were waiting on tiles
that's all that's left now
Art Stuff?:
>Summoning Digidex to do the ending pixel arts eventually
Technical stuff:
>Fixing dumb bugs like black shone stars, egg palette, moonblast, chanolaur's wrong ability in the rom
>Connecting up the majority of maps that still aren't set right, warps included
>Making sure ALL the maps are in the rom
>Making sure the trainers work, and don't crash like "Lifter Arnold"
>Items: Metal coat, upgrade, dolls, etc.
>Making the Custom moves work/animate and updating them
>Inserting tiles
>Inserting the slot machine graphics
>Inserting the ending graphics when they get made
What anons can do!:
>Make those last few tiles if you're sprite handy
>Hang around and get ready for the beta
Really, there's not much left to do, im probably going to start working on the postgame stuff soon.
It's coming SOON, we aren't slacking on development. Hang tight everyone, we want this as much as you do.