Project Orion 2.5 is here. Hopefully putting an end to the leaderswap problem once and for all, because I killed it pre-grad on new saves.
https://mega.nz/file/1QlhUIYB#ZdR8c0jmFzPzmv0tcjIX5ZDYO-pKCJmo1KP3HxN_IrMchanges:
-What a surprise, the leaderswap fix didn't work for the 9001th time. I'm cutting this from the hack, this has given me so many headaches for the past year of my life. With partner push and manual control it shouldn't be too big a loss. Will not affect preexisting saves
-If you want it before graduation, go into the Script Debugger, go to S02P01A, then Acting (ssa) and go into M00A01A.ssb. Then go just below "def 0 {" and type "$PERFORMANCE_PROGRESS_LIST[7] = 1;"
-This will enable pre-grad leaderswap at the start of a NEW game, but use this at your own risk.
-Removed Dugtrio and Team Raider from the "endgame" beach. They say nothing of value and add nothing and just crowd the beach out.
-Removed Pelipper from the Dusknoir beach scene, as well as the game's opening cutscene
-The Treasure Bottles on the beach now spawn with a 100% chance.
-Updated Sneasel/Jigglypuff portraits
-With a new set of portraits as well as new sprites, Smeargle is now a starter! Replacing Cubone in the starter lineup, this is a mon to choose if you want a more unique playstyle. Starting off with basic attacks as well as Sketch, you can choose your own moveset throughout the game. After level 6, you gain new Sketch uses for every level ending in 0 or 5.
-A very rare Pokemon can now be found in Tiny Meadow. I won't spoil it but as long as the leader KO's it, it will always join you.
-Colored the Sinister Boxes black, and the Cute Boxes pink