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>Gen 3
>vanilla abilities 9/10 times are unnoticeable or come up maybe twice in a playthrough
>Hack devs ignore them, redistribute them terribly, or overindulge in making new ones
Is it really, really that hard to make abilities interesting enough to check in on them, but not so critical you have to consult extra documentation? I just want a hack where I actually look at my pokemon's summary card more than just when I first catch it to see IVs and nature. I don't need Exceeded levels of pollution, and I don't need everything to have intimidate. Just nice, fun abilities that work well with the pokemon that has it.
I still can't believe swift swim not only exists, but is so widely distributed. Who the hell thought "yeah it's raining, these boys be swimming if it ever rains!"