>>33457801>I know it's not your fault, but without fancy distracting 3D graphics, this is quite a boring routeIntroducing, Kalos Route 1.
But, yeah, the simplicity of Kalos's early routes becomes a lot more apparent when proportionally devamped to GSC size (this explains the shitty use of vanilla tiles; my focus was solely on proper size/proportions). However, I should note that I actually don't plan on making a X/Y devamp hack; I only starting doing these maps out of boredom, mapping for the sake of mapping, like I did with Sinnoh. My plan (if you can call it that) was to make these Kalos maps and just make them publicly usable, with no credit needed. That way, if someone did make a Kalos devamp, or, more likely, include a portion of Kalos as part of a side-quest in their larger game (think Azalea Town in Brown and Prism), it would be properly proportioned in-line with GSC Johto thanks to my autistic ass, and that hacker could save development time by just using my maps.
But, especially after looking at this piece of shit Route 1, maybe this project wouldn't be worth it.
>>33457817No, but I did make the partial Sinnoh devamp posted in previous /heg/ threads.