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>Gen1
I love its simplicity, music, glitches, the rival and how you collect bits and pieces of information to create an overarching story. Everything felt very esoteric.
>Gen2
Loved the day and night cycles. The addition Pokémon where well designed and the sprite work was amazing. The rivals actually had a character arc. Revisiting Kanto was great and battling Red was an fitting way to conclude the game.
>Gen3
Great route design. Double battles where an interesting way to spice things up. The battle frontier.
>Gen4
The similar story telling style to Gen1 where you go out of your way to find out more about the world. Pokémon following you. A good postgame.
>Gen5
A large rooster of new Pokémon. Team Plasma was great and N made for an interesting antagonist. The story was good and everyone had a role in it. The introduction of hidden abilities. Triple and rotation battles where very fun.
>Gen6
Megas as a concept where cool. The game had beautiful scenery. Pokemon Amie. The abundance of Pokémon from all gens.
>Gen7
A very comfy region with a laid back atmosphere. Lots of callbacks to previous gens. Customisation. Removal of HM's. An attempt to mix up the standard formula. And would have made for an excellent conclusion to the series as a whole.
>Gen8
Haven't played it yet