Quoted By:
>Name: Diablah
>Typing: Fire/Dark
>BST: 327
HP: 57
Atk: 75
Def: 62
SpAt: 40
SpDef: 48
Spe: 45
>Ability: Flash Fire/Suffocate*/HA: Righteous**
*Immunity against Fire type moves; 30% chance of badly poisoning the opponent if they use one and don't miss.
**Turns every move used against Dark Types into Fighting Type
Evolves into [...] at Lv49
>Signature Move: Abyssal Horn
Type: Dark
Physical
85 BP
10 PP
90% Accuracy
>Doubled crit chance if:
-Opponent is below 50% HP
-Opponent is a Ghost Type
-Opponent is a Dark Type
This effect does not stack.
>Instead heals 50% of the user's maximum HP if:
-A Pokémon fainted during the previous turn
>Learned at Lv64 by Diablah and at Lv1 by its evolution
>Gimmick
You can only catch it if you're in [area] and have at least one Dark and one Fairy Type in your party.
I suspect it's too strong.
Pic related is a very, very rough first envisionment.